GAME (Global Alliance for Mass Entrepreneurship)

Works towards strengthening mass entrepreneurship in India through alliances & networks that promote, support and accelerate entrepreneurship

  • FCRA
  • 80G
  • 12A
Transparency Rating:
Transparency Rating
The transparency rating is calculated based on the amount of information available for the organisation.
Claim this profile

About

  • Headquarters

    Bangalore, Karnataka

  • Since

    2018

GAME works towards creating an environment for mass entrepreneurship, with the belief that entrepreneurship in India holds very high potential to crea Read morete jobs at a large scale. It tries to bring the eco-system together and enables entrepreneurs to either start new businesses or grow existing ones. It conducts research, runs pilot programmes to create lighthouse solutions, influences policy changes and convenes organisations working towards the mission of mass entrepreneurship and job creation. GAME’s mission is to build a self-sustaining ecosystem for mass entrepreneurship so as to enable 10 million entrepreneurs (50% of whom will be women) to enable 50 million jobs. It has also come up with a podcast in partnership with AAWAZ. The podcast hosts a series of discussions and guidance for the MSME sector. The podcast is available at this link: https://www.aawaz.com/en/listen/thinking-ahead-the-msme-podcast/ It works on various studies pertaining to the eco-system including 'Unlocking Entrepreneurship Opportunities for Women', 'Agriculture Entrepreneur Growth – AE Performance Study', 'Microenterprises in India – A multi dimensional analysis', 'Meghalaya Entrepreneurship Promotion Strategy', 'Enabling Entrepreneurship Through Social Security' and 'Study of Entrepreneurship Development in India (April, 2019)'. GAME is a non-profit project of Junior Achievement India Services which is a Section 8 company. It's alliance partners include Rockefeller Foundation, Bill and Melinda Gates Foundation, IKEA Foundation, UNICEF, UNDP, Facebook, deAsra Foundation, Udhyam Learning Foundation, Lend A Hand India, LabourNet Services and others.

Demographies Served

Programs

  • Game plan for access to finance

    The government ministry is actively engaged in the creation of novel schemes and programs aimed at improving access to capital for MSMEs. Their efforts extend to formulating initiatives that cater specifically to the needs of MSMEs led by women, youth, and those operating in emerging green sectors. This initiative seeks to broaden the reach of low-cost capital through the Alternate Investment Fund and streamlined processes. There is a strong drive to amplify, expedite, and promote the adoption of existing Government Financing Schemes and Programs. The objective is to encourage a broader and more effective uptake of these government schemes among MSMEs, thus fostering their growth and development. The vision involves identifying financing gaps within the ecosystem and rectifying them by establishing schemes that benefit MSMEs.

  • Women empowerment

    GAME helps women empowerment in the following ways:

    1. Implementing cost-effective and sustainable urban women entrepreneurs' initiatives, utilizing government infrastructure and Anganwadis as catalyst centers.
    2. Establishing an incubation model to support non-tech women entrepreneurs in tier 2 and 3 cities, collaborating with local agencies and institutions.
    3. Enhancing women's economic engagement in the gig/platform economy through gender-focused business models in the private sector.
    4. Strengthening NITI Aayog's Women Entrepreneurship Platform (WEP) as the primary aggregator of resources for women entrepreneurs across the nation.
    5. Launching a Community-Based Tourism Incubation/Acceleration Program in Uttar Kannada to promote eco-tourism opportunities for women entrepreneurs.

  • Youth entrepreneurship

    Youth entrepreneurship is a vital catalyst for fostering sustainable economic growth and societal advancement. It not only promotes self-reliance among young entrepreneurs but also generates job opportunities as a positive ripple effect.
    While numerous incubators exist, GAME aims to bridge the divide between the industry and the youth. This will be achieved by presenting industry challenges for youth to creatively solve. Additionally, industry mentors will guide and support youth throughout this collaborative process, fostering a meaningful connection between the two.

Leadership Team

  • Ravi Venkatesan

    Founder & Chairperson

  • Madan Padaki

    Co-Founder

  • Mekin Maheshwari

    Co-Founder

  • Ketul Acharya

    Executive Director

  • Ajay Parikh

    Chief Program Officer

Demographics & Structure

  • No. of Employees

    21-50

M&E

  • Internal, External Assessors

    No

Policies

  • Ethics and Transparency Policies

    No

  • Formal CEO Oversight & Compensation Policy

    No

Political & Religious Declarations

  • On Affiliation if any

    No

  • On Deployment Bias if any

    No

Registration Details

  • PAN Card

    AABCJ8534G

  • 12A

    AABCJ8534GE20214

  • 80G

    AABCJ8534GF20214

  • FCRA

    94421461

  • CSR Registration Number

    Not Available

Location

  • Headquarters

    73/42, 41st Cross, Jayanagar 8th Block, Bangalore – 560082, Karnataka

    Directions
  • Offices in Cities

Other Details

  • Parent Organisation

    Junior Achievement India Services

  • Type & Sub Type

    Non-profit
    Section 8 (formerly Section 25)